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Michael Sanilevich Michael Sanilevich Nov 05, 2026

The Ultimate Immersive Experience

At Mercer Labs in Manhattan

On my way back from our convention in North America, we took a detour through Manhattan to visit two unique visitor centers. First was Mercer Labs | Museum of Art and Technology near the World Trade Center, with entire rooms constructed from light, mirrors, and sound. The second was the Balloon Museum World right near the Brooklyn Bridge, filled with giant, responsive inflatable sculptures.

Both were visually captivating experiences. Yet, they were designed primarily for the eyes—impressive to look at, but leaving the inner self largely untouched. And that’s completely fine; that was likely the creators' intent.

At The Thought Terminal, we're reaching for something deeper. We will certainly feature immersive lights and soundscapes, but anchored by a narrative—an internal journey that prompts visitors to reflect on how they act, how they engage with the world, and what fundamentally sets us apart from AI.

Our delegation also stepped into Sandbox VR — an advanced virtual reality center. We were a group of adults, equipped with haptic feedback vests, tracking sensors, and VR headsets. And we were dropped straight into a 30-minute survival scenario against hordes of zombies.

Here's the trailer:

Beyond the adrenaline rush, the real revelation was the sheer realism. The brain completely overrides the logic of it being a game; your entire body feels every moment.

This level of technology shouldn't be confined to gaming. Its educational and cultural potential is vast. Rather than merely hearing about history, people could step directly into it—feeling and internalizing national memory through a visceral, multi-sensory experience that stays with them forever.

We're already asking ourselves the core question: How do we integrate this level of immersive experience directly into our new visitor center?

Michael Sanilevich
Michael Sanilevich
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